class NetworkedBehaviour (Niantic.ARDK.Networking.HLAPI.Object.Unity.NetworkedBehaviour)

Overview

Defines the behaviour of a NetworkedUnityObject. Since NetworkedUnityObjects have their own setup/destroy flows, do NOT override Awake. More...

class NetworkedBehaviour: MonoBehaviour {
public:
    // properties

    NetworkedUnityObject? Owner;

    // methods

    int Initialize(out Action initializer);
};

// direct descendants

class AuthBehaviour;
class NetTransform;

Detailed Documentation

Defines the behaviour of a NetworkedUnityObject. Since NetworkedUnityObjects have their own setup/destroy flows, do NOT override Awake.

Properties

NetworkedUnityObject? Owner

The NetworkedUnityObject attached to the same GameObject as this script.