struct ScanProcessedArgs (Niantic.ARDK.AR.Scanning.IScanner.ScanProcessedArgs)
Overview
Arguments to the ScanProcessed event. More...
struct ScanProcessedArgs: Niantic.ARDK.Utilities.IArdkEventArgs { // fields readonly Vector3 Center; readonly TexturedMesh TexturedMesh; };
Detailed Documentation
Arguments to the ScanProcessed event.
Fields
readonly Vector3 Center
The position of the center of the mesh in world coordinates.
readonly TexturedMesh TexturedMesh
The reconstructed mesh, along with the texture to apply to the mesh.