struct GridNode (Niantic.ARDK.Extensions.Gameboard.GridNode)

Overview

Encloses data for grid elements used during scanning for walkable areas. More...

struct GridNode: IEquatable< GridNode > {
    // fields

    readonly Vector2Int Coordinates;
    float Deviation;
    float DiffFromNeighbour;
    float Elevation;

    // methods

    bool Equals(GridNode other);
    override int GetHashCode();
    GridNode(Vector2Int coordinates);
};

Detailed Documentation

Encloses data for grid elements used during scanning for walkable areas.

Fields

readonly Vector2Int Coordinates

Coordinates of this node on the grid.

float Deviation

Standard deviation in the area around the node.

float DiffFromNeighbour

The calculated minimum difference in elevation from a neighbouring node.

float Elevation

Height of the node.