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class LightshipMapsSystemAlreadyInitializedException

(Niantic.Lightship.Maps.Core.Exceptions.LightshipMapsSystemAlreadyInitializedException)

This exception is thrown if an attempt is made to initialize the the LightshipMapsSystem singleton after it has already been initialized once, guaranteeing that only one instance is active at a time.

    class LightshipMapsSystemAlreadyInitializedException: Niantic.Lightship.Maps.Core.Exceptions.LightshipMapsSystemException {
};