class LightshipMapsSystemAlreadyInitializedException
(Niantic.Lightship.Maps.Core.Exceptions.LightshipMapsSystemAlreadyInitializedException)
This exception is thrown if an attempt is made to initialize the the LightshipMapsSystem singleton after it has already been initialized once, guaranteeing that only one instance is active at a time.
class LightshipMapsSystemAlreadyInitializedException: Niantic.Lightship.Maps.Core.Exceptions.LightshipMapsSystemException {
};