struct_Vector3D
title: struct Vector3D toc_max_heading_level: 4
struct Vector3D
(Niantic.Lightship.Maps.Core.Coordinates.Vector3D)
概要
UnityのVector3に似た倍精度のベクトル。
struct Vector3D {
// フィールド
readonly double X;
readonly double Y;
readonly double Z;
// プロパティ
double Magnitude;
double MagnitudeSquared;
// メソッド
Vector3D(double x, double y, double z);
static Vector3D operator + (in Vector3D a, in Vector3D b);
static Vector3D operator - (in Vector3D a, in Vector3D b);
static Vector3D operator - (in Vector3D a);
static Vector3D operator * (in Vector3D a, double d);
static Vector3D operator * (double d, in Vector3D a);
static Vector3D operator/ (in Vector3D a, double d);
static static operator Vector3 (in Vector3D v);
};
詳細なドキュメント
UnityのVector3に似た倍精度のベクトル。