Release Notes v3.6
Highlights
- Apple privacy manifest support is now available.
- Meshing Level of Detail options have been added to the Lightship Meshing Extension.
Features/Fixes
- Object Detection
- Added functionality to stabilize detections which can be toggled on/off via the
ARObjectDetectionManager.IsStabilizationEnabled
or theXRObjectDetectionSubsystem.IsStabilizationEnabled
properties.
- Added functionality to stabilize detections which can be toggled on/off via the
- Meshing Level of Detail
- This allows the system to dynamically reduce the overall cost of meshing. It is particularly useful when coupled with long-distance meshing to enable large play areas without loss of accuracy for nearby objects.
- Experimental
- Mesh Download API - Added the
LocationMeshManager
component and related classes. This component can be used to download the mesh associated with anARPersistentAnchor
or an Anchor Payload.- See the VPSLocalization sample scene or How-To for details on using the mesh download API
- Mesh Download API - Added the
- Resolved a bug with creating the cache directory on Android devices.
Known Issues
- Using Lightship Simulation on Windows machines in Unity 2021.3.31-2021.3.38 will throw errors and fail to render. This behavior occurs in AR Foundation 5.0 but is fixed in Unity 2021.3.39 and Unity 2022.