本文へスキップ

enum FeatureKind

(Niantic.Lightship.Maps.Core.Features.FeatureKind)

この列挙型には、一定の IMapTile に存在する可能性のあるすべての種類の特徴が含まれます。


enum FeatureKind {
Undefined = Proto.FeatureKind.KIND_UNDEFINED,
Basin = Proto.FeatureKind.KIND_BASIN,
Canal = Proto.FeatureKind.KIND_CANAL,
Cemetery = Proto.FeatureKind.KIND_CEMETERY,
Commercial = Proto.FeatureKind.KIND_COMMERCIAL,
Ditch = Proto.FeatureKind.KIND_DITCH,
Drain = Proto.FeatureKind.KIND_DRAIN,
Farm = Proto.FeatureKind.KIND_FARM,
Farmland = Proto.FeatureKind.KIND_FARMLAND,
Forest = Proto.FeatureKind.KIND_FOREST,
Garden = Proto.FeatureKind.KIND_GARDEN,
Glacier = Proto.FeatureKind.KIND_GLACIER,
GolfCourse = Proto.FeatureKind.KIND_GOLF_COURSE,
Grass = Proto.FeatureKind.KIND_GRASS,
Highway = Proto.FeatureKind.KIND_HIGHWAY,
Hotel = Proto.FeatureKind.KIND_HOTEL,
Industrial = Proto.FeatureKind.KIND_INDUSTRIAL,
Lake = Proto.FeatureKind.KIND_LAKE,
MajorRoad = Proto.FeatureKind.KIND_MAJOR_ROAD,
Meadow = Proto.FeatureKind.KIND_MEADOW,
MinorRoad = Proto.FeatureKind.KIND_MINOR_ROAD,
NatureReserve = Proto.FeatureKind.KIND_NATURE_RESERVE,
Ocean = Proto.FeatureKind.KIND_OCEAN,
Park = Proto.FeatureKind.KIND_PARK,
Parking = Proto.FeatureKind.KIND_PARKING,
Path = Proto.FeatureKind.KIND_PATH,
Pedestrian = Proto.FeatureKind.KIND_PEDESTRIAN,
Playa = Proto.FeatureKind.KIND_PLAYA,
Quarry = Proto.FeatureKind.KIND_QUARRY,
Railway = Proto.FeatureKind.KIND_RAILWAY,
RecreationArea = Proto.FeatureKind.KIND_RECREATION_AREA,
Residential = Proto.FeatureKind.KIND_RESIDENTIAL,
Retail = Proto.FeatureKind.KIND_RETAIL,
River = Proto.FeatureKind.KIND_RIVER,
Riverbank = Proto.FeatureKind.KIND_RIVERBANK,
Runway = Proto.FeatureKind.KIND_RUNWAY,
School = Proto.FeatureKind.KIND_SCHOOL,
Stream = Proto.FeatureKind.KIND_STREAM,
Taxiway = Proto.FeatureKind.KIND_TAXIWAY,
Water = Proto.FeatureKind.KIND_WATER,
Wetland = Proto.FeatureKind.KIND_WETLAND,
Wood = Proto.FeatureKind.KIND_WOOD,
Other = Proto.FeatureKind.KIND_OTHER,
Country = Proto.FeatureKind.KIND_COUNTRY,
Region = Proto.FeatureKind.KIND_REGION,
City = Proto.FeatureKind.KIND_CITY,
Town = Proto.FeatureKind.KIND_TOWN,
Airport = Proto.FeatureKind.KIND_AIRPORT,
Bay = Proto.FeatureKind.KIND_BAY,
Borough = Proto.FeatureKind.KIND_BOROUGH,
Fjord = Proto.FeatureKind.KIND_FJORD,
Hamlet = Proto.FeatureKind.KIND_HAMLET,
Military = Proto.FeatureKind.KIND_MILITARY,
NationalPark = Proto.FeatureKind.KIND_NATIONAL_PARK,
Neighborhood = Proto.FeatureKind.KIND_NEIGHBORHOOD,
Peak = Proto.FeatureKind.KIND_PEAK,
Prison = Proto.FeatureKind.KIND_PRISON,
ProtectedArea = Proto.FeatureKind.KIND_PROTECTED_AREA,
Reef = Proto.FeatureKind.KIND_REEF,
Rock = Proto.FeatureKind.KIND_ROCK,
Sand = Proto.FeatureKind.KIND_SAND,
Scrub = Proto.FeatureKind.KIND_SCRUB,
Sea = Proto.FeatureKind.KIND_SEA,
Strait = Proto.FeatureKind.KIND_STRAIT,
Valley = Proto.FeatureKind.KIND_VALLEY,
Village = Proto.FeatureKind.KIND_VILLAGE,
LightRail = Proto.FeatureKind.KIND_LIGHT_RAIL,
Platform = Proto.FeatureKind.KIND_PLATFORM,
Station = Proto.FeatureKind.KIND_STATION,
Subway = Proto.FeatureKind.KIND_SUBWAY,
Agricultural = Proto.FeatureKind.KIND_AGRICULTURAL,
Education = Proto.FeatureKind.KIND_EDUCATION,
Government = Proto.FeatureKind.KIND_GOVERNMENT,
Healthcare = Proto.FeatureKind.KIND_HEALTHCARE,
Landmark = Proto.FeatureKind.KIND_LANDMARK,
Religious = Proto.FeatureKind.KIND_RELIGIOUS,
Services = Proto.FeatureKind.KIND_SERVICES,
Sports = Proto.FeatureKind.KIND_SPORTS,
Transportation = Proto.FeatureKind.KIND_TRANSPORTATION,
Unused = Proto.FeatureKind.KIND_UNUSED,
};