enum AgentNavigationState
(Niantic.Lightship.AR.NavigationMesh.LightshipNavMeshAgent.AgentNavigationState)
enum AgentNavigationState {
	    Paused,
	    Idle,
	    HasPath,
};
(Niantic.Lightship.AR.NavigationMesh.LightshipNavMeshAgent.AgentNavigationState)
enum AgentNavigationState {
	    Paused,
	    Idle,
	    HasPath,
};