struct ARRecorderConfig (Niantic.ARDK.Recording.ARRecorderConfig)

Overview

Configs for recording AR. More…

struct ARRecorderConfig {
    // fields

    uint Framerate;
    string WorkingPath;
    static const uint DEFAULT_FRAMERATE = 6;

    // properties

    ARRecorderConfig Default;

    // methods

    ARRecorderConfig(uint framerate = DEFAULT_FRAMERATE, string workingPath = null);
};

Detailed Documentation

Configs for recording AR.

Fields

uint Framerate

The framerate to capture video at.

string WorkingPath

The target destination folder path for intermediate recording data This is a temporary path for unprocessed data and should be will be deleted after all processing is complete.

Methods

ARRecorderConfig(uint framerate = DEFAULT_FRAMERATE, string workingPath = null)

Creates an ARRecorderConfig, with helpers to provide defaults.

Note

If this struct with all default values is desired, use the Default property instead.

Parameters:

framerate

The framerate to record at, defaults to DEFAULT_FRAMERATE.

workingPath

The target destination folder path for intermediate recording data. This is a temporary path for unprocessed data and should be will be deleted after all processing is complete. If not given, uses a random file in the Application.temporaryCachePath.