struct CameraIntrinsics (Niantic.ARDK.AR.Camera.CameraIntrinsics)ΒΆ

Where (fx, fy) is the focal length and (px, py) is the principal point location, can be cast into a vector: [fx, fy, px, py].

struct CameraIntrinsics {
    // properties

    Vector2 FocalLength;
    Vector2 PrincipalPoint;

    // methods

    static implicit operator CameraIntrinsics (Vector4 v);
    static implicit operator Vector4 (CameraIntrinsics o);
};