interface IAddressablePrefabManifest (Niantic.ARDK.Networking.ARSim.Spawning.IAddressablePrefabManifest)¶
Overview¶
Contains a dictionary mapping string identifiers to prefabs, so that prefabs can be dynamically registered and spawned. More…
interface IAddressablePrefabManifest { // properties IReadOnlyDictionary<string, GameObject> PrefabManifest; // methods bool RegisterPrefab(string identifier, GameObject prefab); }; // direct descendants class AddressablePrefabManifest;
Detailed Documentation¶
Contains a dictionary mapping string identifiers to prefabs, so that prefabs can be dynamically registered and spawned.
Note
Currently in internal development, and not useable