enum PlaneDetection (Niantic.ARDK.AR.Configuration.PlaneDetection)¶
Overview¶
Options for detecting real-world surfaces with a world-tracking configuration. More…
enum PlaneDetection { None = 0, Horizontal = 1, Vertical = 2, };
Detailed Documentation¶
Options for detecting real-world surfaces with a world-tracking configuration.
Limit changing this enum, because it is used in comparisons with the ARDK.AR.Anchors.PlaneAlignment enum. This rigidness is due to how these enums are backed in ARKit and ARCore.
Enum Values¶
None
No plane detection.
Horizontal
Used for detecting planar surfaces perpendicular to gravity.
Vertical
Used for detecting planar surfaces parallel to gravity.