enum DepthMode
(Niantic.Lightship.AR.Utilities.Preloading.DepthMode)
Overview
The Lightship depth model to use.
enum DepthMode: byte {
Unspecified = 0,
Custom = 1,
Fast = 2,
Medium = 3,
Smooth = 4,
};
Detailed Documentation
The Lightship depth model to use.
This is analogous to Unity's UnityEngine.XR.ARSubsystems.EnvironmentDepthMode.
Enum Values
Unspecified - The default model will be used, if applicable.
Custom - Lightship will use the model file provided by the user.
The model file path can be provided via the ARDK configuration file or with IModelPreloader.RegisterModel(DepthMode, string).
Fast - Depth will be generated at the fastest resolution.
Medium - Depth will be generated at a medium resolution.
Smooth - Depth will be generated at the best resolution.