class NavMeshAgentPathRenderer
(Niantic.Lightship.AR.NavigationMesh.NavMeshAgentPathRenderer)
Overview
NavMeshAgentPathRenderer is a debug renderer to show you the path a NavMeshAgent is moving along while navigating the environment. You add it to the NavMeshAgent GameObject in your scene and it will draw that agent's current path.
class NavMeshAgentPathRenderer: MonoBehaviour {
public:
// fields
NavMeshAgent _agent;
Material _material;
};
Detailed Documentation
NavMeshAgentPathRenderer is a debug renderer to show you the path a NavMeshAgent is moving along while navigating the environment. You add it to the NavMeshAgent GameObject in your scene and it will draw that agent's current path.
Fields
_agent
NavMeshAgent _agent
The NavMeshAgent that you want to render the path for.
_material
Material _material
The Material used to render the path. This Material will be applied on a LineRenderer.