Adding ARDK to Unity

Use these steps to import the ARDK package into your Unity project. If your project is already using an older version of ARDK, first review the instructions for upgrading your project to use the new ARDK version here: Upgrading ARDK

Note

When using Unity 2020 on M1 Macs, an ARDK patch is automatically applied when importing ARDK into your project that disables some ARDK functionality. Additionally, there is a known issue where importing ARDK the first time in Unity 2020 or Unity 2021 “Intel” on a M1 Mac may crash Unity, requiring restarting Unity. For more details see “Developing on M1 Macs” in Development and Runtime Requirements of ARDK and Troubleshooting.

Steps

The easiest way to add ARDK assets to a Unity project is to import it as a Custom package.

  1. In the Unity Editor, choose Assets > Import Package > Custom Package to open up a file selection window.

../../_images/ImportPackageMenu.png
  1. Select the ARDK .unitypackage you want to import, and the Import Unity Package dialog box will be displayed with all the items in the package pre-checked.

../../_images/ImportUnityPackage.png
  1. Click the Import button and Unity will place all the contents of the package in the Assets folder, which you can access from your Project View.