enum NetworkEvents
(Niantic.Lightship.SharedAR.Networking.NetworkEvents)
Network events that are fired from INetworking.NetworkEvent
enum NetworkEvents: byte {
	    Connected       = 0,
	    Disconnected    = 1,
	    ConnectionError = 2,
	    RoomFull        = 3,
	    ArdkShutdown    = 100,
};