enum AgentNavigationState
(Niantic.Lightship.AR.NavigationMesh.LightshipNavMeshAgent.AgentNavigationState)
enum AgentNavigationState {
Paused,
Idle,
HasPath,
};
(Niantic.Lightship.AR.NavigationMesh.LightshipNavMeshAgent.AgentNavigationState)
enum AgentNavigationState {
Paused,
Idle,
HasPath,
};