struct Identifier (Niantic.ARDK.AR.Localization.ARWorldCoordinateSpace.Identifier)

Coordinate space identifier that should be stored in game-side database for players to use to localize against in the future.

struct Identifier: IEquatable< Identifier > {
    // methods

    bool Equals(Identifier other);
    override bool Equals(object other);
    override int GetHashCode();
    Identifier(string id);
    override string ToString();
};